Charisma + Expression (3 successes / 8 dice, DC 7)
Strength + Security (0 successes / 0 dice, DC 7 - can't)
Strength + Security (0 successes / 0 dice, DC 7 - can't)
> Initiative (roll 3 + 7)
Strength + Brawl (0 successes / 1 dice, DC 7 - fail)
> Initiative (roll 6 + 7)
Strength + Brawl (1 successes / 1 dice, DC 7 - fail)
Temperance (1 success / 3 dice, DC 9)
Strength + Brawl (1 successes / 1 dice, DC 7)
> Initiative (roll 3 + 7)
> Initiative (roll 8 + 7)
Strength + Brawl (1 successes / 1 dice, DC 7 - fail)
> Initiative (roll 7 + 7)
Strength + Brawl (0 successes / 1 dice, DC 7 - fail)
Temperance (0 success / 3 dice, DC 9 - fail)
Stamina (1 success / 1 dice, DC 7)
Self Control (1+1 successes / 2 dice, DC 7, willpower)
Appearance + Performance (5 successes / 9 dice, DC 7)
Perception + Subterfuge (2 successes / 5 dice, DC 7)
Dexterity + Performance (3 successes / 8 dice, DC 6 (-1 Ballet))
Appearance + Expression (4 successes / 9 dice, DC 7)
Self Control (1+1 successes / 2 dice, DC 7, willpower)
Appearance + Etiquette (5 successes / 9 dice, DC 6 (-1 royal protocol))
Charisma + Expression (4 successes / 8 dice, DC 7)