====== Character Sheet: Rianna ====== ^ Name | Rianna | ^ Race | Lesser Drow ((PG Fearun 191)) | ^ Gender | Female | ^ Alignment | Chaotic Neutral | ^ XP | 92000 | zie voor een IC beschrijving van Rianna [[:dnd2x:ooc:rianna:wardrobe_and_description]] zie voor een overzicht van Rianna's financiƫn [[user:gerben:business]] ===== Classes and Level ===== //Gestalt class track. Slots 1 en 2 zitten op hetzelfde gestalt level, reeksen van gelijke class worden samengevoegd en voorzien van noemer.// ^Slot 1| Rogue 9 | Fighter 4 | - | ^Slot 2| Wizard 6 | Loremaster 7 | - | ===== Ability Scores ===== ^ Strength | **16((incl. +5 tome))** | +3 | ^ Dexterity | **26((incl. +5 tome, bloodline +1 op level 3, +2 enhanc.))** |+8 | ^ Constitution | **17((incl. +5 tome))** | +3 | ^ Intelligence | **29((incl. +5 tome, ability +1 op levels 4&8&12, bloodline +1 op level 9, +2 enhanc.))** | +9 | ^ Wisdom | **19((incl. +5 tome))** | +4 | ^ Charisma | **20((incl. +5 tome))** | +5 | ==== Gestalt punten ==== left to spend: 0 (22) * +2 Dex [4] * +2 Int [4] * +2 Deflection AC [8] * +2 resistance saves [4] * +1 Natural Armor AC [2] * all included in stats ===== Combat Abilities ===== ^ Hit Points | 101 | ^ Armour Class | 24((10 + 1 shield + 8 dex + 2 Deflection + 1 NA + 2 Dodge)) | ^ Touch Armour Class | 22 | ^ Flat-Footed Armour Class | 24 | | || ^ Initiative | +8 | ^ Fortitude Save | +16 (+2 vs Poison) | ^ Reflex Save | +19 (+3 vs Traps) | ^ Will Save | +16 (+2 vs Spell en Spell-like effects) | | || ^ Base Attack Bonus | +10/+5 | ^ Mw rapier | +19/+14 1d6+3/18-20x2 | ===== Skills ===== ^ Skill ^ Bonus ^ Ranks ^ | Spellcraft | **32** | 16 | | Know Arcana | **28** | 16 | | Know History | **19** | 10 | | Know The Planes| **24** | 15 | | Know Architecture| **16** | 7 | | Know Local | **14** | 5 | | Know Nobility| **14** | 5 | | Know Religion| **12** | 3 | | Know Geography| **12** | 1 | | Know Dungeoneering| **12** | 3 | | Prof Archaeologist | **10** | 6 | | Search | **27** | 16 | | Hide | **23** | 13 | | Move Silently | **23** | 13 | | Disable Device | **25** | 16 | | Diplomacy | **21** | 11 | | Decipher Script | **19** | 10 | | Concentration | **13** | 10 | | Discipline (Arcane)| **19** | 10 | | Gather Information | **16** | 8 | | Bluff | **11** | 5 | | Tumble | **13** | 5 | | Balance | **11** | 1 | | Spot | **8** | 2 | | Listen | **8** | 2 | ===== Feats ===== * Craft Wondrous Architecture (Panoply) (Wizard bonus) * Alertness (Familiar) * Verminfriend (Symbiont) * Endurance (Symbiont) * Weapon Finesse (1st level) * Spell Penetration (bloodline) * Empower Spell (3rd level) * Maximize Spell (Wizard bonus) * Dodge (Fighter bonus) * Skill Focus (know. Arcana) (6th level) * Leadership (Loremaster Secret) * Combat Reflexes (Fighter bonus) * Landlady (9th level) * Exotic Weapon Proficiency (Whip) (Fighter bonus) * Skill Focus (Spellcraft) (bloodline) * Greater Leadership (12th level) ===== Miscellaneous ===== ==== Movement & Lifting ==== ^ Walk | 30 ft | ^ Light Load | 76 lbs | ^ Medium Load | 153 lbs | ^ Heavy Load | 230 lbs | ^ Lift | 230 over head, 460 lift off ground| ^ Drag | 1150 lbs | ==== Languages ==== * Undercommon * Elven * Human * Draconic * Eldar * Terran * Infernal * Abyssal * Drow Sign language ===== Special Abilities ===== ==== Racial ==== * +2 Dexterity , -2 Constitution * Darkvision (60 ft) * +2 racial bonus to will saves on Spells en Spell-like effects * Spell-like abilities (Sp) * Proficiency: hand crossbow, rapier and shortsword ==== Bloodline ==== * +2 Hide, +2 Move Silently * Affinity +4 : Vermin * Loth's blessing (SU) ((+2 racial bonus on Will saves)) * Spell Resistance HD+5 * +2 saves vs Poison * +1 Dexterity & +1 Intelligence * Tremorsense (Ex) (+20 ft -> 40ft) * Spell Penetration * Skill Focus (Spellcraft) ==== Taint Spider ==== zie ook: [[dnd2:wereld:ecologie:symbiotes:taint_spider| Taint Spider Symbiont]] * Tremorsense (Ex) (20 ft) * Spell-like Abilities (Sp) * Reproduction (SU) * Poison (Ex), ingestion DC 12 + con, 1d6 strenght initial & secondary * Spell Drain ==== Rogue ==== * Sneak attack 5d6 * Trapfinding * Trapsense +3 * Evasion * Improved Uncanny Dogde ==== Wizard ==== * Summon Familiar ( spider, +2 Fort save ) * Craft wondrous Architecture (Panoply) * Wizard Bonus Feat (Maximize Spell) ==== Fighter ==== * Fighter Bonus Feat (Dodge) * Fighter Bonus Feat (Combat Reflexes) * Fighter Bonus Feat (Exotic Weapon Proficiency (Whip)) ==== Loremaster ==== * Secret (Lore of True Stamina) * Lore (d20 + int + HD +2) ((like bardic knowledge)) * Secret (Applicable Knowledge, Leadership) * Bonus Language (Eldar) * Secret (Secret Knowledge of Avoidance) * Greater Lore (( understand magic items as with //Identify// Spell )) * Secret (Dodge trick: +1 dodge AC) ==== Miscellaneous ==== Spell-like abilities (Sp) * [sym, CL 4, Silent and Still] Message, Resistance or Detect Poison 1/day * [sym, CL 4, Silent and Still] Obscuring Mist or Endure Elements 1/day * [sym, CL 4, Silent and Still] Spider Climb 1/day * [rac, CL HD] Daze 1/day * [rac, CL HD] Dancing Lights 1/day * [rac, CL HD] Touch of Fatigue 1/day * [Mal, CL HD] Mage hand (Ex) 2/day Channeling (Su): Once per day the character can manifest [[http://www.d20srd.org/srd/psionic/powers/formofDoom.htm|Form of Doom]] as a standard action that does not provoke an attack of opportunity as if she had spent the maximum amount of power points allowed with a manifester level equal to her HD. This effectively means that the effect has a duration of (HD + 2 for each hit die above 11HD). While this power is in effect the character loses control over her actions, and is controlled by the Keeper of her physical soul (Ikeli, Rianna's wife). ===== Spellcasting ===== ^ Source ^ Caster Level ^ max. Spell Level | ^ [[#Arcane (Wizard)]] | 13 (per day 4,6,5,5,5,4,2,2) | 7 | ==== Arcane (Wizard) ==== * Level 0: All spells known * Level 1: All spells known * Level 2: All spells known * Level 3: All spells known * Level 4: All spells known + [[user:gerben:spells#sonic_orb| Sonic Orb]] * Level 5: All spells known * Level 6: Disintegrate, Greater Dispell Magic, Contingency, Greater Heroism, True Seeing, Chain Lighting, Acid Fog, Legend Lore, Analyze Dweomer, Freezing Sphere, Guards and Wards, Planar Binding, Bear's Endurance Mass, * Level 7: Force cage, Delayed Blast Fireball, Greater Teleport, Greater Arcane sight, Finger of Death, Banishment, Telepathic Bond, Vision, Plane Shift, Teleport Object, waves of Exhaustion * Level 8: Mind blank, Horrid wilting, Polar Ray, Dimensional Lock, Irresistible Dance, * Level 9: Meteor Swarm, Gate, Dominate Monster, Energy Drain, Wail of the Banshee, Wish, Summon Monster IX ===== Rituals ===== FIXME ===== Gestalt Items ===== * [[:dnd2x:charsheets:rianna:port-a-pool| Port-a-pool]]