====== Mage ====== [ [[.:]] ] De Mage is een Gestalt Class gebaseerd op de Wizard / Bard. **Base: ** Wizard / Bard **Hit Die: **d6 **Class Skills: **Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha). **Skill Points: **6 + Int Modifier **Weapon Proficiencies: **All light weapons, light armour, shields ^ Level ^ BAB ^ Fort Save ^ Ref Save ^ Will Save ^ Special^ Spells per day (Wizard) | | 1st | +0 | +0 | +2 | +2 | Create Greater Familiar, Royal Caster, Armour Use, Lore | 4 | 2 | - | - | | 2nd | +1 | +0 | +3 | +3 | - | 5 | 3 | - | - | | 3rd | +2 | +1 | +3 | +3 | Improved Armour Use | 5 | 3 | 2 | - | ** Create Greater Familiar: **De Mage kan een Greater Familiar creƫren. In plaats van het summonen van een bestaand wezen maakt de Mage zelf een magisch wezen. //See: [[Tria Phoenixia]]// **Royal Caster: **Royal Caster als een bonus feat, ook al voldoet de Mage niet aan de prerequisite feats. De familiar ability is al omvat in de Create Greater Familiar ability. **Armour Use: **De Mage krijgt een -20% op Arcane Spell Failure voor armour (niet voor shields) **Lore: ** Een Mage heeft Lore analoog aan Bardic Knowledge van de Bard en Lore van de Loremaster. **Better Spell Progression: **The Mage gains 1 additional spell at each level where they can cast spells. **Improved Armour Use: **De Mage krijgt een -30% op Arcane Spell Failure voor armour (niet voor shields) Balance ==== Changes to Bard / Wizard: ==== ^ Gain ^ Traded for | | Greater Familiar | Bardic Music, Countersong, Fascinate, Inspire Courage +1 | | Royal Caster Feat | Scribe Scroll Feat | | Armour Use | Bardic Spellcasting, partial | | Better Spell Progression | Bardic Spellcasting, partial ((Short term, gain 2 spells, lose 4 spells, long term gain 10 spells, lose 28 spells, not counting bonus spells)) | | Improved Armour Use | Inspire competence ((Expected Benefit: up to +4 AC for Mithral Fullplate w. various armour penalties)) | ===== Regular Wizard / Bard Gestalt ===== First 6 levels of basic Wizard / Bard Gestalt **Hit Die: **d6 **Class Skills: **Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha). **Skill Points: **6 + Int Modifier **Weapon Proficiencies: **All light weapons, light armour, shields. Can cast bard spells without arcane spell failure in light armour ^ Level ^ BAB ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ Spells per day (Wizard) ^^^^ Spells per day (Bard) ^^^^ Spells known (Bard) ^^^^ ^ ::: ^ ::: ^ ::: ^ ::: ^ ::: ^ ::: ^ 0 ^ 1 ^ 2 ^ 3 ^ 0 ^ 1 ^ 2 ^ 3 ^ 0 ^ 1 ^ 2 ^ 3 | | 1st | +0 | +0 | +2 | +2 | Summon Familiar, Scribe Scroll, Bardic Armour Use, Bardic music, Bardic knowledge, Countersong, Fascinate, Inspire courage +1 | 3 | 1 | - | - | 2 | - | - | - | 4 | - | - | - | | 2nd | +1 | +0 | +3 | +3 | - | 4 | 2 | - | - | 3 | 0 | - | - | 5 | 2 | - | - | | 3rd | +2 | +1 | +3 | +3 | Inspire competence | 4 | 2 | 1 | - | 3 | 1 | - | - | 6 | 3 | - | - | | 4th | +3 | +1 | +4 | +4 | - | 4 | 3 | 2 | - | 3 | 2 | 0 | - | 6 | 3 | 2 | - | | 5th | +3 | +1 | +4 | +4 | Bonus Feat | 4 | 3 | 2 | 1 | 3 | 3 | 1 | - | 6 | 4 | 3 | - | | 6th | +4 | +2 | +5 | +5 | Suggestion | 4 | 3 | 3 | 2 | 3 | 3 | 2 | - | 6 | 4 | 3 | - |