Naam | Alignment | Geslacht | Huidige Domains | Schaduwdomains |
---|---|---|---|---|
Beliria | CE | ♀♂ | Chaos, Evil | Domination, Lust, Slime, Temptation |
Almeada | CN | ♀ | Luck, Trickery, Healing | Fate, Patience, (Sloth) |
Amorra | CG | ♀ | Charm, Community, Protection | Storm, Chastity, Pleasure1) |
Baraff | TN | ♂ | Artifice, Law, Travel | Creation, Trade, Wealth |
De Enige | LE | ♂ | Destruction, Nobility | Scalykind, Inquisition, Suffering |
The Triad | L* | ? | Mind | Time, (Mentalism), Planning |
Libraziera | TN | ♀ | Knowledge, Liberation, Magic | Rune, Oracle, Truth |
Mortaebius | LN | ♂ | Death, Repose, Darkness | Night, Spirit, Undeath |
Nurtriste | NG | ♀ | Animal, Plant, Weather | Hunt, Beast2), Good |
Virtusar | LG | ♂ | Strength, War, Glory | Sun, Retribution |
Granted Powers: Rebuke or command oozes as an evil cleric rebukes or commands undead. Use these abilities a total of number of times per day equal to 3 + your charisma modifier.
Granted Powers: Select a gender. As long as you wear no (or only insubstatial) clothes, you gain a +2 competence bonus on Charisma-based checks opposed by creatures of this gender.
Granted Powers: Add the Intimidate skill to your list of cleric class skills. You gain a +2 profane bonus on Intimidate.
Granted Powers: The character can boost his or her Charisma by 4 points once per day. Activating this power is a free action. The Charisma increase lasts 1 minute
Granted Power: You can use speak with animals once per day as a spell-like ability.