Table of Contents

Character Sheet (template)

These templates are used as a notational aide to get a well laid-out character sheet.

The full character sheet template

character_sheet#header

Attributes

Abilities

Advantages

Without disciplines

Disciplines

None

Backgrounds

With Allies
Allies Allies[dot::t5]
With Backing
Backing With Backing Note(Backing Note) Backing [dot::t5]
With Contacts
Contacts Contacts[dot::t5]
With Fame
Fame Fame[dot::t5]
With Generation
Generation Generation[dot::t5]
With Herd
Herd Herd[dot::t5]
With Influence
Influence Influence[dot::t5]
With Mentor
Mentor Mentor[dot::t5]
With Wealth
Wealth Wealth[dot::t5]
With Retainers
Retainers Retainers[dot::t5]
With Status
Status Status[dot::t5]
With Redacted Background
REDACTED ○○○○○

Virtues

Compassion Compassion[dot::t5] » 0
Self-control Self-control[dot::t5] » 0
Temperance Temperance[dot::t5] » 0
Courage Courage[dot::t5] » 0

Other

With Merits

Merits

With Flaws

Flaws

Personality

Humanity Humanity[wiki]
Willpower With Temporary WillpowerTemporary Willpower / Permanent Willpower
Blood pool With Blood PoolBlood Pool / Maximum Blood Pool

Languages

Health

Level
Bruised Bruised »
Hurt -1 Hurt »
Injured -1 Injured »
Wounded -2 Wounded »
Mauled -2 Mauled »
Crippled -5 Crippled »
Incapacitated X_X Incapacitated »
header
Character[imagelink::133::ic:default-location.png] Character[ref] Current Experience Free / Experience Total XP
Nature: Nature Demeanor: Demeanor
Bloodline: Bloodline Clan:

Attributes

attributes

Physical

Strength Strength[dot::t5] » 0
Dexterity Dexterity[dot::t5] » 0
Stamina Stamina[dot::t5] » 0

Social

Charisma Charisma[dot::t5] » 0
Manipulation Manipulation[dot::t5] » 0
Appearance Appearance[dot::t5] » 0

Mental

Perception Perception[dot::t5] » 0
Intelligence Intelligence[dot::t5] » 0
Wits Wits[dot::t5] » 0

Abilities

abilities
Alertness[dot::t5] » 0
With Alertness Specialty A
Alertness Specialty A Alertness Specialty A value[dot::t3] » 0
With Alertness Specialty B
Alertness Specialty B Alertness Specialty B value[dot::t3] » 0
With Alertness Specialty C
Alertness Specialty C Alertness Specialty C value[dot::t3] » 0
Athletics[dot::t5] » 0
With Athletics Specialty A
Athletics Specialty A Athletics Specialty A value[dot::t3] » 0
With Athletics Specialty B
Athletics Specialty B Athletics Specialty B value[dot::t3] » 0
With Athletics Specialty C
Athletics Specialty C Athletics Specialty C value[dot::t3] » 0
Brawl[dot::t5] » 0
With Brawl Specialty A
Brawl Specialty A Brawl Specialty A value[dot::t3] » 0
With Brawl Specialty B
Brawl Specialty B Brawl Specialty B value[dot::t3] » 0
With Brawl Specialty C
Brawl Specialty C Brawl Specialty C value[dot::t3] » 0
Dodge[dot::t5] » 0
With Dodge Specialty A
Dodge Specialty A Dodge Specialty A value[dot::t3] » 0
With Dodge Specialty B
Dodge Specialty B Dodge Specialty B value[dot::t3] » 0
With Dodge Specialty C
Dodge Specialty C Dodge Specialty C value[dot::t3] » 0
With FirearmsFirearms[dot::t5] » 0Without Firearms-1 dice
With Firearms Specialty A
Firearms Specialty A Firearms Specialty A value[dot::t3] » 0
With Firearms Specialty B
Firearms Specialty B Firearms Specialty B value[dot::t3] » 0
With Firearms Specialty C
Firearms Specialty C Firearms Specialty C value[dot::t3] » 0
With MeleeMelee[dot::t5] » 0Without Melee-1 dice
With Melee Specialty A
Melee Specialty A Melee Specialty A value[dot::t3] » 0
With Melee Specialty B
Melee Specialty B Melee Specialty B value[dot::t3] » 0
With Melee Specialty C
Melee Specialty C Melee Specialty C value[dot::t3] » 0
With RideRide[dot::t5] » 0Without Ride-1 dice
With Ride Specialty A
Ride Specialty A Ride Specialty A value[dot::t3] » 0
With Ride Specialty B
Ride Specialty B Ride Specialty B value[dot::t3] » 0
With Ride Specialty C
Ride Specialty C Ride Specialty C value[dot::t3] » 0
With SecuritySecurity[dot::t5] » 0Without Security-1 dice
With Security Specialty A
Security Specialty A Security Specialty A value[dot::t3] » 0
With Security Specialty B
Security Specialty B Security Specialty B value[dot::t3] » 0
With Security Specialty C
Security Specialty C Security Specialty C value[dot::t3] » 0
With StealthStealth[dot::t5] » 0Without Stealth-1 dice
With Stealth Specialty A
Stealth Specialty A Stealth Specialty A value[dot::t3] » 0
With Stealth Specialty B
Stealth Specialty B Stealth Specialty B value[dot::t3] » 0
With Stealth Specialty C
Stealth Specialty C Stealth Specialty C value[dot::t3] » 0
With SurvivalSurvival[dot::t5] » 0Without Survival-1 dice
With Survival Specialty A
Survival Specialty A Survival Specialty A value[dot::t3] » 0
With Survival Specialty B
Survival Specialty B Survival Specialty B value[dot::t3] » 0
With Survival Specialty C
Survival Specialty C Survival Specialty C value[dot::t3] » 0
With Animal KenAnimal Ken[dot::t5] » 0Without Animal Ken-1 dice
With Animal Ken Specialty A
Animal Ken Specialty A Animal Ken Specialty A value[dot::t3] » 0
With Animal Ken Specialty B
Animal Ken Specialty B Animal Ken Specialty B value[dot::t3] » 0
With Animal Ken Specialty C
Animal Ken Specialty C Animal Ken Specialty C value[dot::t3] » 0
Empathy[dot::t5] » 0
With Empathy Specialty A
Empathy Specialty A Empathy Specialty A value[dot::t3] » 0
With Empathy Specialty B
Empathy Specialty B Empathy Specialty B value[dot::t3] » 0
With Empathy Specialty C
Empathy Specialty C Empathy Specialty C value[dot::t3] » 0
With EtiquetteEtiquette[dot::t5] » 0Without Etiquette-1 dice
With Etiquette Specialty A
Etiquette Specialty A Etiquette Specialty A value[dot::t3] » 0
With Etiquette Specialty B
Etiquette Specialty B Etiquette Specialty B value[dot::t3] » 0
With Etiquette Specialty C
Etiquette Specialty C Etiquette Specialty C value[dot::t3] » 0
Expression[dot::t5] » 0
With Expression Specialty A
Expression Specialty A Expression Specialty A value[dot::t3] » 0
With Expression Specialty B
Expression Specialty B Expression Specialty B value[dot::t3] » 0
With Expression Specialty C
Expression Specialty C Expression Specialty C value[dot::t3] » 0
Intimidation[dot::t5] » 0
With Intimidation Specialty A
Intimidation Specialty A Intimidation Specialty A value[dot::t3] » 0
With Intimidation Specialty B
Intimidation Specialty B Intimidation Specialty B value[dot::t3] » 0
With Intimidation Specialty C
Intimidation Specialty C Intimidation Specialty C value[dot::t3] » 0
Leadership[dot::t5] » 0
With Leadership Specialty A
Leadership Specialty A Leadership Specialty A value[dot::t3] » 0
With Leadership Specialty B
Leadership Specialty B Leadership Specialty B value[dot::t3] » 0
With Leadership Specialty C
Leadership Specialty C Leadership Specialty C value[dot::t3] » 0
With LinguisticsLinguistics[dot::t5] » 0Without Linguisticscan't
With Linguistics Specialty A
Linguistics Specialty A Linguistics Specialty A value[dot::t3] » 0
With Linguistics Specialty B
Linguistics Specialty B Linguistics Specialty B value[dot::t3] » 0
With Linguistics Specialty C
Linguistics Specialty C Linguistics Specialty C value[dot::t3] » 0

With Performance Expertises1)

With PerformancePerformance[dot::t5] » 0Without Performance-1 dice
With Performance Specialty A
Performance Specialty A Performance Specialty A value[dot::t3] » 0
With Performance Specialty B
Performance Specialty B Performance Specialty B value[dot::t3] » 0
With Performance Specialty C
Performance Specialty C Performance Specialty C value[dot::t3] » 0
Streetwise[dot::t5] » 0
With Streetwise Specialty A
Streetwise Specialty A Streetwise Specialty A value[dot::t3] » 0
With Streetwise Specialty B
Streetwise Specialty B Streetwise Specialty B value[dot::t3] » 0
With Streetwise Specialty C
Streetwise Specialty C Streetwise Specialty C value[dot::t3] » 0
Subterfuge[dot::t5] » 0
With Subterfuge Specialty A
Subterfuge Specialty A Subterfuge Specialty A value[dot::t3] » 0
With Subterfuge Specialty B
Subterfuge Specialty B Subterfuge Specialty B value[dot::t3] » 0
With Subterfuge Specialty C
Subterfuge Specialty C Subterfuge Specialty C value[dot::t3] » 0

With Academics Expertises2)

With AcademicsAcademics[dot::t5] » 0Without Academicscan't
With Academics Specialty A
Academics Specialty A Academics Specialty A value[dot::t3] » 0
With Academics Specialty B
Academics Specialty B Academics Specialty B value[dot::t3] » 0
With Academics Specialty C
Academics Specialty C Academics Specialty C value[dot::t3] » 0

With Crafts Expertises3)

With CraftsCrafts[dot::t5] » 0Without Crafts-1 dice
With Crafts Specialty A
Crafts Specialty A Crafts Specialty A value[dot::t3] » 0
With Crafts Specialty B
Crafts Specialty B Crafts Specialty B value[dot::t3] » 0
With Crafts Specialty C
Crafts Specialty C Crafts Specialty C value[dot::t3] » 0
With EngineeringEngineering[dot::t5] » 0Without Engineeringcan't
With Engineering Specialty A
Engineering Specialty A Engineering Specialty A value[dot::t3] » 0
With Engineering Specialty B
Engineering Specialty B Engineering Specialty B value[dot::t3] » 0
With Engineering Specialty C
Engineering Specialty C Engineering Specialty C value[dot::t3] » 0
With InvestigationInvestigation[dot::t5] » 0Without Investigationcan't
With Investigation Specialty A
Investigation Specialty A Investigation Specialty A value[dot::t3] » 0
With Investigation Specialty B
Investigation Specialty B Investigation Specialty B value[dot::t3] » 0
With Investigation Specialty C
Investigation Specialty C Investigation Specialty C value[dot::t3] » 0
With LawLaw[dot::t5] » 0Without Lawcan't
With Law Specialty A
Law Specialty A Law Specialty A value[dot::t3] » 0
With Law Specialty B
Law Specialty B Law Specialty B value[dot::t3] » 0
With Law Specialty C
Law Specialty C Law Specialty C value[dot::t3] » 0
With MedicineMedicine[dot::t5] » 0Without Medicinecan't
With Medicine Specialty A
Medicine Specialty A Medicine Specialty A value[dot::t3] » 0
With Medicine Specialty B
Medicine Specialty B Medicine Specialty B value[dot::t3] » 0
With Medicine Specialty C
Medicine Specialty C Medicine Specialty C value[dot::t3] » 0
With OccultOccult[dot::t5] » 0Without Occultcan't
With Occult Specialty A
Occult Specialty A Occult Specialty A value[dot::t3] » 0
With Occult Specialty B
Occult Specialty B Occult Specialty B value[dot::t3] » 0
With Occult Specialty C
Occult Specialty C Occult Specialty C value[dot::t3] » 0
With PoliticsPolitics[dot::t5] » 0Without Politicscan't
With Politics Specialty A
Politics Specialty A Politics Specialty A value[dot::t3] » 0
With Politics Specialty B
Politics Specialty B Politics Specialty B value[dot::t3] » 0
With Politics Specialty C
Politics Specialty C Politics Specialty C value[dot::t3] » 0

With Science Expertises4)

With ScienceScience[dot::t5] » 0Without Sciencecan't
With Science Specialty A
Science Specialty A Science Specialty A value[dot::t3] » 0
With Science Specialty B
Science Specialty B Science Specialty B value[dot::t3] » 0
With Science Specialty C
Science Specialty C Science Specialty C value[dot::t3] » 0
With StewardshipStewardship[dot::t5] » 0Without Stewardshipcan't
With Stewardship Specialty A
Stewardship Specialty A Stewardship Specialty A value[dot::t3] » 0
With Stewardship Specialty B
Stewardship Specialty B Stewardship Specialty B value[dot::t3] » 0
With Stewardship Specialty C
Stewardship Specialty C Stewardship Specialty C value[dot::t3] » 0

Favoured Abilities

favoured

ability

not favoured

ability

Disciplines

disciplines

Discipline of discipline@unique
links

1)
Performance Expertises:
2)
Academics Expertises:
3)
Crafts Expertises:
4)
Science Expertises: