Ilfreann: The Heisei Empire

Adventures of four not-adventurers.

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sheets:shiina

Character Sheet: Shiina

Name Shiina
Race Human
Gender Female
Alignment Tainted Lawful Neutral

Classes and Level

Gestalt class track. Slots 1 en 2 zitten op hetzelfde gestalt level, reeksen van gelijke class worden samengevoegd en voorzien van noemer.

Slot 1 Cleric 6
Slot 2 Wizard 6

Ability Scores

Strength 71) -2
Dexterity 162) +3
Constitution 143) +2
Intelligence 204) +5
Wisdom 165) +3
Charisma 126) +1

Gestalt punten

Left to spend 1 (12 total)

  • +2 int (4)
  • +2 dex (4)
  • +1 saves (1)
  • +1 AC (2)

Combat Abilities

Hit Points 51 7)
Armour Class 158)
Flat-Footed Armour Class 129)
Armour Class MA 1910)11)
Flat-Footed Armour Class MA 1612)
Touch Armour Class 1413)
Initiative +5 14)
Fortitude Save +8
Reflex Save +6
Will Save +11 15)
Base Attack Bonus +4
Ranged Touch +7
Melee Touch +2
Scythe +2 2d4-2, 20/x4
CMB +2
CMD 16

Skills

Skill Bonus Ranks
Acrobatics 30
Appraise 1416)1
Bluff 10
Climb -20
Craft(Caligraphy) 1417)1
Diplomacy51
Disable Device 30
Disguise10
Escape Artist 30
Fly 71
Handle Animal00
Heal 1418)6
Intimidate10
Knowledge (Arcana) 146
Knowledge (Dungeoneering) 91
Knowledge (Engineering) 91
Knowledge (Geography) 91
Knowledge (History) 91
Knowledge (Local) 00
Knowledge (Nature) 91
Knowledge (Nobility) 91
Knowledge (Planes) 91
Knowledge (Psionics) 91
Knowledge (Religion) 146
Linguistics 102
Perception 1119)6
Perform ()00
Profession 00
Ride 00
Sense Motive 920)1
Sleight of Hand20
Spellcraft 146
Stealth 20
Survival 96
Swim -20
Use Magic Device00
Autohypnosis00
Primal Magic 00

Wizard Feats

  • Reach Spell 21)
  • Alertness 22)
  • Iron Will 23)

Feats

  • Spell Penetration
  • Toughness
  • Combat Casting
  • Channel Grace
  • Blind Fight 24)

Miscellaneous

Movement & Lifting

Walk 30 ft
Light Load 23 lbs
Medium Load 46 lbs
Heavy Load 76 lbs
Lift 76 over head, 152 lift off ground
Drag 380lbs

Languages

  • Genko
  • Elven
  • Abyssal
  • Draconic
  • Sylvan
  • Celestial
  • Terran
  • (Free Slot)

Special Abilities

Racial

  • +2 int,
  • Skilled
  • Bonus Feat

Cleric

  • Aura (Lawful)
  • Channel Positive Energy 3d6 (4x per day)
  • Spontaneous Casting (Cure)
  • Domains (Chaos/Darkness)
  • Touch of Chaos (Sp)
  • Touch of Darkness (Sp)

Wizard

  • Arcane Bond (Raven)
  • Arcane School (Divination)
  • Opposition Schools (Evocation/Enchantment)
  • Forewarned
  • Diviner's Fortune(Sp)

Spellcasting

Source Caster Level Spell slots DC
Divine (Cleric) 5 4,4+1,4+1,3+1 13+
Arcane (Wizard) 5 4+1,5+1,4+1,3+1 15+

Here +1 represents divination spells from school and domain spells for wizard,cleric respectively.

Spell list Arcane

Spells Known (Spell books)

This lists the spells that have been gathered by Shiina and copied into multiple spell books at home.

  • Level 0: All
  • Level 1: All
  • Level 2: All
  • Level 325): Clairaudience/Clairvoyance, Slow, Ray of Exhaustion, Stinking Cloud, Tongues, Invisibility Sphere, Shrink Item, Secret Page, Dispel Magic, Fly, Arcane Sight, Protection from Energy, Magic Circle against Chaos/Evil/Good/Law,Explosive Runes, Sleet Storm, Tongues, Fireball, Magic Weapon Greater, Illusory Script, Blink, Keen Edge

Spellbook 1

This lists all the spells put in the regular travelling backpack spellbook

  • Level 0: Detect Poison, Arcane mark ,Prestidigitation ,Resistance ,Open/Close ,Ghost Sound ,Message
  • Level 1: Comprehend Languages, Grease ,Color spray ,Mage Armor ,Silent Image ,Reduce Person ,Identify ,Color Spray ,Feather Fall ,Jump
  • Level 2: Detect Thoughts, Glitterdust ,Web ,Mirror Image ,Hypnotic pattern ,Levitate ,Rope Trick ,Locate Object ,Spider Climb ,Resist Energy ,Fog Cloud ,Bear’s Endurance ,Cat’s Grace ,Eagle’s Splendor ,Levitate ,Owl’s Wisdom ,Darkvision ,Make Whole
  • Level 3: Clairaudience/Clairvoyance, Slow ,Ray of Exhaustion ,Stinking Cloud ,Invisibility Sphere ,Dispel magic ,Fly ,Arcane Sight ,Protection from Energy ,Magic Circle against Chaos/Evil/Good/Law,Explosive Runes ,Sleet Storm ,Tongues ,Fireball ,Magic Weapon Greater ,Blink ,Keen Edge

Spellbook 2

This lists the spells that are put in the secondary backpack spellbook.

  • Level 0: Read Magic, Daze ,Acid Splash ,Bleed ,Touch of Fatigue ,Mage hand
  • Level 1: Alarm, Endure Elements ,Hold Portal ,Protection from Chaos/Evil/Good/Law ,Shield ,Mount ,Obscuring mist ,Unseen Servant ,Detect Secret Doors ,Detect Undeed ,Charm person ,Hypnotism ,Floating Disk ,Burning Hands ,Shocking Grasp ,Disguise Self ,Magic Aura ,Ventriloquism ,Enlarge Person ,Expeditious Retreat ,Magic Weapon
  • Level 2: Whispering Wind, Obscure Object ,Resist Energy ,Protection from Arrows ,Summon Swarm ,Detect Thoughts ,See Invisibility ,Shatter ,Blur ,Magic Mouth ,Minor Immage ,Misdirection Phantom Trap ,Alter Self ,Knock ,Pyrotechnics ,Hideous Laughter ,Touch of Idiocy ,Flaming Sphere ,Gust of Wind ,Schorching Ray ,Continual Flame
  • Level 3: Shrink Item, Secret Page ,Illusory Script

Spells prepared combat

Arcane
0th (5): Detect Poison (divination), Arcane Mark, Prestidigation, Resistance, Open/Close
1th (6): Detect Secret Doors(divination), Grease, Color spray, Mage Armor, Jump, Protection from Evil
2nd (5): Detect Thoughts (divination), Glitterdust, Web, Mirror Image, Blur
3rd (4): Clairaudience/Clairvoyance(divination), Slow, Ray of Exhaustion, Dispel magic
Divine
0th (4): Mending, Light, Detect Magic, Stabilize
1th (5): Obscuring Mist ((Domain)), Shield of Faith, Sanctuary, Magic Weapon, Command
2nd (5): Blindness/Deafness((Domain, only blindness)), Shield Other, Aid, Silence, Hold Person
3rd (4): Deeper Darkness ((Domain)), Prayer, Bestow Curse, Dispel Magic

Spells prepared utility

Arcane
0th (5): Detect Poison (divination), Arcane Mark, Prestidigation, Ghost Sound, Message
1th (6): Detect Secret Doors (divination), Reduce Person, Mage Armor, Jump, Protection From Evil, Unseen Servant
2nd (5): Detect Thoughts (divination), Make Whole, Spider Climb, Web, Fox's Cunning
3rd (4): Clairaudience/Clairvoyance(divination), Slow, Invisibility Sphere, Fly
Divine
0th (4): Mending, Purify food and drink, Detect Magic, Create Water
1th (5): Obscuring Mist ((Domain)), Command, Sanctuary, Shield of Faith, Endure Elements
2nd (5): Blindness/Deafness((Domain, only blindness)), Silence, Zone of Truth, Calm Emotions, Bull's Strength
3rd (4): Deeper Darkness ((Domain)), Prayer, Bestow Curse, Dispel Magic

Items

Equipment Weight Cost
Spellbook 3 15 26)
Mithral Buckler 2.5 1005
Mithral Scythe 5 5018
Traveler's outfit 5 1
Jewelry 0 5000
Wooden Holy Symbol 0 25
Spell component pouch 2 5
Healer's Kit 1 50
Magnifying Glass 0 100
Scale, merchant's 1 2
Masterwork Caligraphy Artisian's tools -27) 55
Backpack 2 2
Waterskin 1 4
Small steel mirror 0.5 10
Sum 23 11258
Second Backpack
Equipment Weight Cost
Backpack 28) 2 2
Second Spellbook 3 15 29)
Spyglass 1 1000
Sewing Needle - 0.5
Hourglass 1 25
Small steel mirror 30) 0.5 10
Writing implements 31) - 10.1
Flint and Steel - 2
Rope, silk (50ft) 5 10
Soap 1 0.5
Bedroll 5 0.1
Mystical Ceremony implements 32) 2 10
Makeup 2 100
Sum 22.5 1185

Daerun-San please carry

Equipment Weight Cost
Tent 20 10
Food 5 5
Sum 30 15

Gestalt Items

Social Circle

Kari - Raven Familiar

Ability Scores

Strength 2 -4
Dexterity 15 +2
Constitution 8 -1
Intelligence 8 -1
Wisdom 15 +2
Charisma 7) -2

Combat Abilities

Hit Points 2533)
Armour Class 17
Flat-Footed Armour Class 15
Touch Armour Class 17
Speed 10ft
Fly (Average) 40ft
Initiative +2
Fortitude Save +4
Reflex Save +4
Will Save +7
Bite +4 1d3-4
Melee Touch +4 34)
CMB +0
CMD 6
  • Speaks Elven
  • Improved Evasion
  • Share Spells
  • Empathic Link
  • Deliver Touch Spells
  • Speak with Master
  • Low Light Vision

Wigins

Wigins

Name Wigins
Race Undead
Gender Male
Alignment Neutral Neutral Evil
Level 15

Ability Scores

Strength 3135) +10
Dexterity 1136) +0
Constitution -37)
Intelligence -38)
Wisdom 1039) +0
Charisma 1040) +0

Combat Abilities

Hit Points 71 41)
Armour Class 2142)
Flat-Footed Armour Class 2143)
Touch Armour Class 1044)
Initiative +4 45)
Fortitude Save +5 46)
Reflex Save +5 47)
Will Save +9 48)
Base Attack Bonus +11
Morningstar +21/+16/+1149) 2d6+10, 20/x2 S
Claw (x2) +20/+20 50) 1d6+10, 20/x2
CMB 22 51)
CMD 32 52)

Skills

Skill Bonus
Acrobatics -553)))
Appraise 54)
Bluff 0
Climb +855)
Diplomacy0
Disable Device -5 56)
Disguise3 57)
Escape Artist -5 58)
Fly -2 59)
Handle Animal0
Heal 0
Intimidate3 60)
Linguistics
Perception 3 61)
Perform ()0
Profession 0
Ride -5 62)
Sense Motive 3 63)
Sleight of Hand-5 64)
Spellcraft
Stealth -2 65)
Survival 0
Swim 866)
Use Magic Device0

Feats

  • Improved initiative

Miscellaneous

Movement & Lifting

Walk 30 67)ft
Light Load 1224 lbs
Medium Load 2448 lbs
Heavy Load 3680 lbs
Lift 3680 over head, 7360 lift off ground
Drag 18400lbs

Languages

Special Abilities

Undead

  • Darkvision 60ft
  • DR 5/bludgeoning
  • Immunity to cold
  • Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
  • Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.
  • Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects.
  • Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures.
  • Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
  • Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points.
  • Undead do not breathe, eat, or sleep.

Cost

375 Onyx, 700 masterwork greatsword, 33000 large adamantium full plate.

1)
7
2)
14 base, 2 gestalt
3)
14 base
4)
16 base,2 racial,2 gestalt
5)
15 base, 1 level 4
6)
12 base
7)
10 first level, 7 subsequent levels, 6 toughness
8)
10 base, 0 armor, 3 dex, 0 dodge,1 shield, 1 gestalt
9)
10 base, 0 armor, 1 shield, 1 gestalt
10)
10 base, 4 armor, 3 dex, 0 dodge,1 shield, 1 gestalt
11)
Assumes mage armour is on
12)
10 base, 4 armor, 1 shield, assumes mage armour on, 1 gestalt
13)
10 base, 3 dex, 0 dodge, 1 gestalt
14)
3 Dex + 3 Forewarned
15)
5 wisdom save, 3 ability, 2 iron will, 1 gestalt
16)
1 rank, 5 ability, 3 class, 3 familiar, 2 merchant's scale/magnifying glass
17)
4 rank, 5 ability, 3 class, 2 masterwork artisian's tool
18)
6 ranks, 3 ability, 3 class, 2 healer's kit
19)
6 ranks, 3 ability, 2 alertness, assumes familiar close
20)
1 rank, 3 ability, 3 class, 2 alertness, assumes familiar close
21)
Is APG feat, approved
22)
When Familiar close
23)
Wizard level 1, in stead of Scribe Scroll
24)
Darkness domain
25)
There are 43 level 3 spells, this lists 21
26) , 29)
Base cost for empty one, should be more for one full of spells?
27)
5 weight stays at home
28)
This section gets dropped when needing to climb or fight
30)
Backup
31)
Vial of Ink, 5 paper sheets, inkpen
32)
Incense candles, a skull, etc
33)
Half of Shiina's
34)
Has Finesse
35)
31 base
36)
9 base, 2 skeleton
37) , 38)
skeleton
39) , 40)
10 skeleton
41)
8 first level, 4.5 subsequent levels
42) , 43)
10 base, 9 armor, 2 natural
44)
10 base
45)
4 improved initiative
46) , 47)
5 base
48)
7 base, 2 skeleton
49)
BAB +11, Str +10, size -1, masterwork +1
50)
BAB +11, Str +10, size -1
51)
11 BAB, 10 Str, 1 size
52)
10 base, 11 BAB, 10 Str, 1 size
53) , 56) , 58) , 62) , 64)
-5 armour check penalty
55) , 66)
+10 str, +3 class, -5 armour check penalty
57)
class
59) , 65)
-5 armour check penalty, 3 class
60) , 61) , 63)
3 class
67)
40ft, -10 ft armour
sheets/shiina.txt · Last modified: 2018/04/18 21:24 by fedor